12 public string type =
"unity";
18 if (
string.IsNullOrEmpty(this.workspace)) this.workspace =
"Holodeck";
19 if (
string.IsNullOrEmpty(this.type)) this.type =
"unity";
virtual void Initialize(ref Control control)
uint createSender(SenderStreamParams streamParams)
Asks Corelink to create a sender stream. At minimum, this requires a workspace name and a type...
Parent class to custom sender scripts that will be attached to GameObjects. Several of these can be i...
Contains all the necessary parameters for sender streams except IP and port. Inherits from StreamPara...
Singleton class to communicate with Corelink.